Yesterday I wrote a number down before the scores existed. 93. Tonight the number is 96, and I have never been happier to lose a bet with myself.

Here is the short version. The Ocarina of Time remake settled at 96 on Metacritic on roughly 80 critic reviews, and Game Rant and Forbes both call it the best-reviewed game of 2026 so far. The 1998 original still owns the 99. Hardly anyone is saying the remake is bad. The argument is about whether it’s brave enough.

Plenty of sites will paste you a score table. I wanted to do three things they won’t: grade my own forecast in public, follow the one complaint that keeps showing up across the reviews, and sort out who should spend $59.99 tonight and who should wait. One note up front: I haven’t played the game. This is a close read of what critics wrote, and my opinions are labeled as mine.

What to Know

  • Metacritic: 96, from roughly 80 critic reviews on Nov. 4. The count was still growing, and the sources I read listed 70 to 83 at different moments.
  • That is the best score of 2026 so far, according to Game Rant, and three points below the 1998 original’s 99.
  • Top marks came from Eurogamer, VGC, GamesRadar+, TheGamer, TechRadar and Destructoid. IGN, GameSpot, Nintendo Life and Game Informer landed at 9 or 9.25. RPG Site’s 8 was the lowest I found.
  • The recurring complaint is that it’s a “safe” remake. Smaller flags: one save slot, no hard mode or Master Quest, and a thin challenge mode.
  • My take: buy it if you’ve never played it or you want the best-looking way back. Wait if you need a hard mode or share a console.

The number, in plain English

96Metacritic
score
  • ~80critic reviews counted when I checked, and still rising
  • 0mixed or negative Metacritic reviews, according to DLCompare
  • 95–97OpenCritic, depending on the outlet and the hour
  • #1best-reviewed game of 2026 so far, on both sites, per Game Rant

If you don’t follow review sites, two quick definitions will make everything below easier. Metacritic turns every critic review into a number from 0 to 100 and averages them, giving some outlets more weight than others. It doesn’t publish the weights. OpenCritic shows a “Top Critic Average” and a “Critics Recommend” percentage, which is simply the share of critics who would tell you to buy the game. The two sites count slightly different outlets, so they rarely match to the decimal.

What 96 means

Across about 80 critics, the average review was roughly a 9.6 out of 10. Forbes lists games tied at 96, including Half-Life 2, Baldur’s Gate 3, Tears of the Kingdom and The Wind Waker.

Why OpenCritic wobbles

The sources I read listed it at 95, 96 and 97. I read that as a number still settling while reviews arrived, not a disagreement. Game Rant listed a 100% recommendation rate from 30 reviews.

My 93 forecast, graded line by line

In yesterday’s story I made a handful of calls. Here is each one next to what happened.

I said“The remake lands below the original’s 99.”

What happened: 96. Three points short of the legend.

HIT
I said“The remake lands around 93, inside a range of 91 to 95.”

What happened: 96 is three points above my pick and one above the top of my range. Game Rant’s writer guessed 95 and missed by one.

MISS
I saidNPR’s review “reads like a review that lands a few points under the legend, not far under it.”

What happened: A three-point gap. The word “safe” came back at Nintendo Life, and Game Informer said “straightforward.”

HIT
I saidNintendo remakes and remasters drop about 6.75 points on average, so expect 92 or 93.

What happened: This one dropped 3. My average was dragged down by a 12-point fall for Skyward Sword HD, a very different kind of project.

MISS
I saidMore reviews than the original’s 22 would make it harder to stay at the top.

What happened: Forbes says the remake has about four times as many reviews as the original, and the score held at 96 anyway.

MISS
I said“Nothing I found points to technical trouble.”

What happened: No bug or performance complaints in the roundups I read. The only visual note was Nintendo Life’s mention of shimmering on distant textures.

HIT
Final tally: 3 hits, 3 misses. The miss that counts is the number itself, so I’m calling the forecast a miss and the direction a hit. Writing it down first is the only reason I can say this plainly.

Why my math missed

I treated four data points like a trend. The closest cousin on my own table was Link’s Awakening, a ground-up remake of a beloved classic that went from 90 to 87, a three-point drop. Three is exactly what happened here. That’s an easy thing to say with the answer in hand, and I want to own it: I averaged a true remake together with a straight HD port and let a 12-point fall do the damage.

The second mistake was emotional. A leaked NPR review set my mood, and it was one writer’s feelings about memory, about whether a remake can replace the version in your head. My opinion now is that a pool of 80 critics is mostly reviewing the game on the screen, and the game on the screen is gorgeous. Nintendo Life calls it “comfortably the most visually stunning work Nintendo has ever put out,” and Beebom’s headline went with “Best Looking Game Yet on Switch 2.”

The third lesson is the one I’ll keep: critics reward polish more than I gave them credit for. When a team makes a thing this carefully, the score follows, even when the thing is cautious.

Every critic, sorted into tiers

A ladder of bars would only repeat the number, so I sorted the scores into tiers instead. Outlets use different scales, so each score is shown the way that outlet gave it. Eurogamer’s rating appears as five stars in some roundups and 10 out of 10 in others, so I’m listing the stars.

Top marksPerfect scores
Eurogamer5/5 VGC5/5 GamesRadar+5/5 TheGamer5/5 TechRadar5/5 DestructoidPerfect
The ninesExcellent, with notes
Game Informer9.25/10 IGN9/10 GameSpot9/10 Nintendo Life9/10
The lowest mark I foundStill a strong grade
RPG Site8/10

What’s missing is as telling as what’s there. In the roundups I read, there is no 7, no 6 and nothing labeled mixed. A few critics also put it in words better than any number could:

“Hyrule has never felt so alive.”

GamesRadar+ · 5/5

“The definitive way for a new generation to discover it.”

VGC · 5/5

“A beautiful retelling of a legend.”

IGN · 9/10 (as quoted by Beebom)

“Unquestionably the best way to play one of the most seminal games of all time.”

Nintendo Life · 9/10

The one complaint that keeps coming back

If you read only the scores, you’d think this was a unanimous love letter. Read the paragraphs under them and a single word keeps returning. Not “broken,” not “ugly,” not “overpriced.” Safe.

“A very safe remake.” It may offer little challenge to players who know the N64 or 3DS versions.

Nintendo Life · 9/10

“A fairly straightforward recreation. But an admittedly very good one.”

Game Informer · 9.25/10 (as quoted by Beebom)

“Smooths over some rough edges, leaves others intact.”

GameSpot · 9/10

“Designed for new players first and foremost.” It succeeds at that, the review says, but the grade is the lowest I found.

RPG Site · 8/10

DLCompare’s roundup adds that IGN felt the streamlined dungeon design slightly dulls the special feeling of solving them. Taken together, the debate is whether a smoother, faster Hyrule gives up some of the friction that made the original’s discoveries feel earned.

Here is the detail I find most interesting. RPG Site says the remake is “designed for new players first and foremost.” VGC says it’s “the definitive way for a new generation to discover” the game. Those are nearly the same observation. One critic scored it 8 and the other gave it five stars. For one, “built for newcomers” is a feature. For the other, it’s a limit.

“Safe” sounds like an insult until you remember what’s being remade. A reckless remake of the most beloved game ever made would have been the real headline.

That’s my opinion, and it’s a defense of Nintendo, not a pass. Notebookcheck’s summary of Nintendo’s own developer interview, which I covered in yesterday’s forecast, said producer Eiji Aonuma was surprised at how little the team ended up changing. So “safe” may not be an accident. It may be the plan. Where I side with the critics is on the price of that plan: if you charge $59.99 for a faithful remake, I think you owe the veterans something to chew on.

Five smaller flags, and how much I’d care

These come straight from the reviews, with who raised them. The “how much I’d care” tag is my own call, and I haven’t played the game, so treat it as a first reaction.

One save file

Nintendo Life, RPG Site

Both reviews flag a single save slot. If two people in your house want their own run, that’s a real problem.

I’d care a lot if you share

No hard mode or Master Quest

Nintendo Life

Nintendo Life calls the absence “particularly glaring.” Master Quest is the remixed, harder dungeon set from earlier re-releases.

The one I’d put on Nintendo’s list

Single active item limit

RPG Site

RPG Site criticizes how many items you can have active at once. Without playing, I can’t say how much it bites.

Can’t judge yet

A thin Hall of Fallen Foes

RPG Site

The boss-rematch challenge mode reads like a bonus, and RPG Site found it light.

A nice extra, not a reason to buy

Shimmering distant textures

Nintendo Life

The only visual complaint I found in a set of reviews that otherwise gush about the looks.

Small

Where a 96 sits in history

99Ocarina of Time (Nintendo 64, 1998)The highest Metacritic score on record, from a pool of just 22 reviews.
98Grand Theft Auto IVAs listed by Forbes.
97Breath of the Wild, Grand Theft Auto VAs listed by Forbes.
96Ocarina of Time remake (Switch 2, 2026)Roughly 80 reviews. Ties Half-Life 2, Baldur’s Gate 3, Tears of the Kingdom and The Wind Waker, per Forbes.
94Ocarina of Time 3D (Nintendo 3DS, 2011)From 85 reviews, as listed on Metacritic.

Forbes calls the remake the highest-scored game since Baldur’s Gate 3 in 2023. Here is my opinion on the 99 versus the 96. The original’s number came from 22 reviews, collected after the fact from magazines, because Metacritic didn’t exist in 1998. The remake’s number comes from about four times as many critics, from every corner of the modern internet, with no nostalgia-fog discount for the people writing in 2026. I think the 96 is the harder number to earn, and I think it’s the more honest one. The 99 is a legend. The 96 is a result.

It also arrives at a good moment. Grand Theft Auto VI is due on Nov. 19, and every score for the rest of the year will be measured against this one.

Who should buy it tonight, and who should wait

The game launches Nov. 5 on Nintendo Switch 2 only, at $59.99 digital or $69.99 physical, according to DLCompare. Beebom lists the start time as 12 a.m. Eastern. The $10 gap buys you a case, so I’d pick digital unless you collect boxes. Here is my answer by player type.

You’ve never played Ocarina of Time

Buy it

This is the easiest yes. Reviewers keep calling it the best door into the game, and the “safe” complaint barely applies to you, because you have nothing to compare it with.

You loved the N64 original

Buy it

Buy it for the feeling, not the surprise. Nintendo Life warns it may offer little challenge to veterans, so go in expecting comfort rather than a new test.

You finished the 3DS version

Your call

This is the group the “safe” critics are talking about. If the visuals alone are worth $59.99 to you, go. If you want something new, I’d read a week of player reactions first.

You want a hard mode or Master Quest

Wait

Nintendo Life says the missing option is “particularly glaring,” and I didn’t find either one in the reviews I read. Waiting costs you nothing.

You share a Switch 2 with someone

Check first

Two reviews flag the single save slot. If each person wants their own run, that’s a deal-breaker until you know how you’d handle it.

What nobody has told us yet

  • How long it takes to finish. None of the reviews I read gave a clear number.
  • Official resolution and frame-rate figures. Reviewers praise the looks, and only Nintendo Life mentions shimmering on distant textures.
  • Whether Nintendo will ever add a harder mode. I found nothing on it.
  • Where the Metacritic score finally settles. It moves as reviews arrive, and the count was still growing when I checked.

Quick answers

What is the Ocarina of Time remake’s Metacritic score?

96, based on roughly 80 critic reviews when I checked on Nov. 4. The count was still growing, and the sources I read listed anywhere from 70 to 83 reviews at different moments. Game Rant and Forbes both put the score at 96 on 80 reviews.

What is the Ocarina of Time remake’s OpenCritic score?

Between 95 and 97, depending on which outlet and which hour you read. Game Rant listed a Top Critic Average of 96 with a 100% recommendation rate from 30 reviews. The score was still settling as more reviews arrived.

Is the Ocarina of Time remake the highest-rated game of 2026?

On Metacritic and OpenCritic, yes, so far this year, according to Game Rant. Forbes adds that it is the highest-scored game since Baldur’s Gate 3 in 2023. Scores can move, and a new release can pass it.

Did the remake beat the original’s 99?

No. The 1998 Nintendo 64 original still holds the 99, the highest Metacritic score on record. The remake is three points lower. The 2011 3DS version holds a 94.

Which critics gave the Ocarina of Time remake the lowest score?

RPG Site gave it an 8 out of 10, the lowest of the major outlets I found. It praised the visuals but criticized the single active item limit, the single save slot and a thin Hall of Fallen Foes challenge mode, per Game Rant.

Why do some critics call the remake safe?

Nintendo Life calls it “a very safe remake.” Game Informer calls it “a fairly straightforward recreation” that is “admittedly very good.” NPR’s review, posted and then deleted on Nov. 3, called it “superb, streamlined and safe.” The shared point is that Nintendo changed the structure of the game very little.

Does the Ocarina of Time remake have a hard mode or Master Quest?

Nintendo Life says the lack of Master Quest or any hard mode is “particularly glaring” for anyone who knows the earlier versions. I did not find either feature in the reviews I read.

When does the Ocarina of Time remake come out, and how much is it?

It launches Nov. 5, 2026 on Nintendo Switch 2 only, and Beebom lists the start time as 12 a.m. Eastern. The price is $59.99 digital and $69.99 physical, according to DLCompare.

Should I buy the Ocarina of Time remake on day one?

In my opinion, yes if you have never played it, or if you loved the original and want the best-looking way to replay it. Wait if you need a hard mode, or if more than one person will share your Switch 2 and you need separate save files.