Two days before launch, one of the most anticipated Zelda reviews of the year showed up on the internet and then disappeared. On Nov. 3, NPR published its review of the Ocarina of Time remake and deleted it, according to Notebookcheck, which wrote up the leak the same day. The review never put a number on the game.

I haven’t played the remake, so this isn’t a review, and I want to be clear about that from the first line. What I can do is separate what is actually known tonight from what is just noise, read the leaked review for what it really says, and take a swing at the question everyone is asking: will the remake match the original’s legendary 99 on Metacritic? I don’t think so, and I’ll show you my math so you can disagree with it.

I care about this more than a normal score story, and here’s why. A 99 isn’t just a number. It’s a legend a whole generation carries around, and remakes have a hard time living up to legends. Watching Nintendo try is half the fun of this week.

Quick Rundown

  • The Ocarina of Time remake launches Thursday, Nov. 5, 2026, only on Nintendo Switch 2, at $59.99 digital or $69.99 physical, according to Forbes.
  • NPR published its review on Nov. 3 and then deleted it, per Notebookcheck and Mezha. The review had no numerical rating, and a copy stayed up on KASU, an NPR member station, when I checked.
  • I could not find a Metacritic or OpenCritic score on Nov. 3. Metacritic hinted at “midweek,” and Nintendo’s recent Zelda games had reviews a day before launch, so Nov. 4 is the likely date. That is a pattern, not an announcement.
  • The original sits at 99 on Metacritic from 22 reviews. The 2011 3DS version holds a 94 from 85 reviews.
  • A YouTube channel argues the original’s 99 should be 98, after rounding up from 97.6. I found no public change to Metacritic’s listing.
  • My take: the remake lands around 93, inside a range of 91 to 95. That is my opinion, and I show the math below.

Where things stand tonight

Here is the situation on one board. Everything below is a snapshot from Nov. 3, and I only list what I could find reported. Anything marked “pattern” is a reasonable guess from history, not an announcement.

LaunchThu., Nov. 5, Switch 2 only, $59.99 digital or $69.99 physicalConfirmed
NPR reviewPosted, then deleted, with no numerical ratingReported
Metacritic scoreNone found on Nov. 3Not out
OpenCritic scoreNone found on Nov. 3Not out
Embargo endsLikely Wed., Nov. 4, no time announcedPattern
Original’s score99 on Metacritic, from 22 critic reviewsListed

One detail I like: Notebookcheck points out that this schedule leaves undecided buyers very little time, because reviews are expected only a day before the game goes on sale. It also notes that Nintendo may not need glowing reviews, given how strong pre-orders have been. I think that’s fair. When a game is this loved, the scores feel less like a sales tool and more like a victory lap.

What the leaked NPR review actually says

NPR’s headline calls the remake “superb, streamlined and safe.” That reads like a very good review with a small cloud over it, and the cloud is the interesting part. Below is my plain-language read of the review in six rows. I’m summarizing, not copying, and I’ve left out anything that spoils the game. A copy of the text was still up on KASU’s website when I looked on Nov. 3.

Controls and camera

Mostly good

The new jump and sprint buttons make moving through Hyrule feel more natural, and the over-the-shoulder camera became comfortable quickly. The reviewer still misses the original’s hand-placed camera angles and was annoyed that one sneaking section at Hyrule Castle lost its top-down view.

Combat and items

Mixed

Combat is smoother and the quick item menu helps, since it’s the same idea the series introduced in Tears of the Kingdom. Switching between targets is still clumsier than in modern third-person games, and a customizable item wheel would have been faster.

Quality-of-life changes

Good, with a catch

A new quest log called Threads of Time points you onward when you’re stuck, and the Water Temple is said to be much more tolerable. The catch: wallets hold double, but Great Fairy upgrades are no longer free and can cost up to 500 rupees.

Look and pacing

Where it slips

The textures are ornate and, nearly all the time, a clear upgrade. A few redesigns, Nabooru most of all, drift into the uncanny valley. The extra animation and new cutscenes can drag the pacing, especially in the opening hours.

Tone and characters

Mixed

Mido is softened from bully to a bossy but well-meaning leader, the owl repeats himself less and Navi nags far less than before. The reviewer worries that smoothing every rough edge risks eroding the character of the game.

Faithfulness

Safe

Called one of the more faithful remakes the reviewer has seen, less so than the Demon’s Souls remake but more than the Final Fantasy 7 Remake trilogy or the Resident Evil 4 remake. The reviewer still found it the safest of safe bets and was left feeling oddly bereft.

Two things stand out to me. First, there is no complaint about bugs or performance anywhere in the review. NPR doesn’t cover resolution or frame rate, so I can’t tell you anything about that, but nothing suggests the game is broken. Second, almost every criticism is about choices: a cautious approach, a softened tone, a slower start. Those are the complaints you write about a game that works.

That’s why I think it matters for the score. To me it reads like a review that lands a few points under the legend, not far under it. That’s my interpretation of the language, NPR never gave a number, and it’s one writer’s opinion out of dozens.

Why a leak isn’t a score, and what “midweek” means

Metacritic posted on social media in late October that fans should watch for activity midweek, without naming a day or an hour, Notebookcheck reported on Oct. 30. The same piece notes that reviews of Breath of the Wild, Tears of the Kingdom and Echoes of Wisdom all appeared a day before launch. Put those together and Wednesday, Nov. 4 is the obvious guess. It’s still a guess. I could not find an embargo time from Nintendo.

A leak isn’t a score. It’s one critic’s time with the game, and the number that matters is the average of dozens of them.

I keep coming back to that, because the NPR review is already being read as a verdict. It’s a data point. When the real wave arrives, the interesting questions will be how many critics mention pacing, how many mention the art style, and whether anyone says Nintendo should have been braver.

The Score Ladder: remakes next to their originals

Here is the part I built myself. I took the Metacritic scores that Notebookcheck and Game Rant cite for the original Ocarina of Time, its 3DS remake, the last two mainline Zelda games and a few recent Nintendo remakes, and stacked them on one ladder. The bars start at 70, so the gaps look bigger than they would on a zero-based chart. That’s on purpose, because the gaps are what we care about.

Ocarina of Time (Nintendo 64, 1998)99
Breath of the Wild97
Tears of the Kingdom96
Ocarina of Time 3D (2011)94
My forecast for the remake (range 91 to 95, pick 93)93
Link’s Awakening (Switch, 2019)87
Skyward Sword HD (Switch, 2021)81

Bars start at 70, so a 99 looks more than two and a half times as long as an 81. The blue band is my forecast, not a result.

Now the pairs. Notebookcheck lays out how Nintendo remakes and remasters have scored against the games they were built from, and the pattern is the same every time:

Ocarina of Time to Ocarina of Time 3D99 → 94−5
Link’s Awakening, Game Boy to Switch90 → 87−3
Skyward Sword, Wii to HD on Switch93 → 81−12
Star Fox, original to the June 2026 remakescores not listed−7
My math. The four drops are 5, 3, 12 and 7. Their average is 6.75 points and their middle value is 6. Take that off the original’s 99 and you land between about 92 and 93. Four examples don’t make a law, and a remaster like Skyward Sword HD isn’t the same kind of project as a ground-up rebuild. But it’s a useful anchor, and it points the same direction every time.

The original’s 99 comes with an asterisk

The number the remake is chasing may be softer than its reputation. In August, the YouTube channel Did You Know Gaming argued in a video that Metacritic’s Ocarina of Time score was miscalculated, a claim covered by CBR, TheGamer and Shane the Gamer. The channel’s case is that the original’s Metascore rests on reviews that were included or left out unevenly. Game Informer’s 98 and Nintendo Power’s 95 were missing, and GamePro’s 98 was entered as a 100. Using Metacritic’s own rules, the channel recalculated the score as 97.6, which rounds to 98.

Two bits of context matter. Metacritic didn’t exist in 1998, so it gathered the original’s reviews from old magazines after the fact and ended up with a pool of only 22, far fewer than the 70-plus that a modern big-budget release usually collects, according to Shane the Gamer. And Game Rant, writing this week, still lists the original at 99 on 22 critic reviews, so as far as I can tell the page hasn’t changed. I couldn’t find a public response from Metacritic. Guinness World Records recognizes the 99, which is why the stakes feel bigger than a bar chart.

Here’s my opinion. The controversy takes nothing away from the game, and the channel framed it as a data problem, not an attack. But it changes the question. If the benchmark is closer to 98 and rests on 22 reviews, then the remake isn’t chasing a perfect number. It’s chasing the memory of one, and that’s a harder opponent than any Metacritic page.

My forecast: 93, inside a 91 to 95 range

Here is my call, and I want to be honest that it’s an opinion with a method behind it, not inside information. I think the remake lands around 93 on Metacritic once the full wave of reviews is in, with most of the likelihood between 91 and 95. Game Rant’s writer guessed 95. I’m a little more cautious, and here are the three paths I can see.

Higher case96 or above

Critics treat it as the definitive way to play Ocarina and score it next to Breath of the Wild (97) and Tears of the Kingdom (96). The team behind those two built this one, according to Nintendo, and Notebookcheck says the earlier previews found no major problems.

My pick91 to 95, with 93 in the middle

Excellent, polished and a little careful. The average remake drop points here, and so does the tone of the leaked NPR review.

Lower case90 or below

The pacing complaint spreads. New cutscenes and character redesigns divide critics, and several say Nintendo should have taken a bigger swing.

Why not higher? My reasoning is that a modern release collects far more reviews than the original’s 22, and the more voices in the room, the harder it is to stay at the very top. Why not lower? Because Nintendo’s own team knows how to make a Zelda game people love, and nothing I found points to technical trouble. I’ll be wrong in some direction, and that’s fine. Writing the number down before the scores arrive keeps me honest.

How to read the score when it lands

Whatever the number is, here is a 30-second routine that works for any big release.

  1. Check how many reviews are behind it. The original’s 99 sits on 22 reviews and the 3DS version’s 94 on 85. A score built on a small early batch can still move as more critics weigh in.
  2. Read the lowest review, not just the highest. One thoughtful 80 will tell you more than ten 100s, because it names what could bother you.
  3. Ask what the critic is judging. Is it the remake itself or the memory of the 1998 game? Those are two different tests, and a lot of the NPR piece is about the second one.
  4. Don’t let two or three points decide it. In my view a 92 and a 96 both say the same thing: this is a strong game. The difference is mostly taste.

Who built it, and why that matters

One fact settled months of guessing this week. Nintendo confirmed in its Ask the Developer series, published Nov. 2, that the remake was built in-house, according to Notebookcheck. Retailers and rumors had pointed at outside studios, so this is a real answer.

StudioNintendo EPD Production Group No. 3, the team behind Breath of the Wild and Tears of the KingdomPer Nintendo
DirectorHokWai Ng, directing a Nintendo game for the first timePer Nintendo
ProducersEiji Aonuma and Hidemaro FujibayashiPer Nintendo

Aonuma also said he was surprised at how little the team ended up changing, even though he gave them near free rein, as Notebookcheck summarizes the interview. That fits the cautious, faithful remake NPR describes. If you want one sentence for why the leaked review says “safe,” that’s it: the people making the game say they tried to protect the experience. Whether critics reward that or ask for more is the real question behind the scores.

What I’d do with all this

These are my picks, not rules. Prices and plans can change, so check your own store.

You already pre-ordered

Nothing a score says should change that. A 91 and a 96 are both a yes for a $59.99 game you wanted, in my view.

You loved the N64 original and you’re undecided

If you can wait a day, read two or three of tomorrow’s reviews for what they say about pacing. That’s the complaint NPR raised, and it’s the one that varies most from player to player.

You’ve never played Ocarina of Time

Read the reviews, not just the number. Aonuma says Nintendo wanted players used to Breath of the Wild’s open start to experience a more guided structure, so the question is whether that style suits you.

What nobody knows yet

  • The final review scores, and the exact time the embargo ends.
  • How the game performs. NPR doesn’t say anything about resolution or frame rate.
  • Whether Metacritic will ever change the original’s 99.
  • How long the remake takes to finish. I couldn’t find a number from Nintendo.

Quick answers

Are the Ocarina of Time remake reviews out yet?

Not as a full set of scores on Nov. 3. I could not find a Metacritic or OpenCritic score for the Switch 2 remake. NPR posted its review two days before launch and then deleted it, according to Notebookcheck, and the review did not carry a numerical rating.

When do the Ocarina of Time remake reviews come out?

Metacritic told fans to watch for activity midweek without naming a day or time. Nintendo’s last big Zelda launches had reviews appear the day before release, so Wednesday, Nov. 4 is the likely date. That is a pattern, not an announced embargo.

What Metacritic score will the Ocarina of Time remake get?

Nobody knows yet. Game Rant’s writer predicts 95. My own opinion is 93, inside a range of 91 to 95, based on how Nintendo remakes have scored against their originals and on the tone of the leaked NPR review. Those are forecasts, not data.

What is the original Ocarina of Time’s Metacritic score?

99, based on 22 critic reviews, according to Game Rant. In August the YouTube channel Did You Know Gaming argued the score was miscalculated and should be 98 after rounding up from 97.6. I found no public change to the listing. The 2011 3DS version holds a 94 from 85 reviews.

Did NPR really delete its Ocarina of Time remake review?

Notebookcheck and Mezha both report that NPR published the review on Nov. 3 and then deleted it. A copy of the text was still available on KASU, an NPR member station, when I checked that day.

What does the leaked NPR review say about the remake?

It calls the remake superb, streamlined and safe. It praises the new jump and sprint buttons, smoother combat and a modernized look, and it raises concerns about slower pacing from new cutscenes, some character redesigns that look off and a very cautious approach to the original.

What are the Ocarina of Time remake’s release date and price?

It launches Thursday, Nov. 5, 2026, only on Nintendo Switch 2. The price is $59.99 digital and $69.99 physical, according to Forbes.

Who developed the Ocarina of Time remake?

Nintendo’s own EPD Production Group No. 3, the team behind Breath of the Wild and Tears of the Kingdom, according to Nintendo’s Ask the Developer series as reported by Notebookcheck. HokWai Ng directs, with Eiji Aonuma and Hidemaro Fujibayashi producing.